Survival Document // Classified

Escape from Rotherham

Dog Survival Horror
You're a dog. You woke up in Rotherham.

Collect 15 bones to gain the strength to escape.
Avoid Fluff at all costs. He's hunting you.

Whatever you do, don't eat Jamie's dinner.
Play Game Leaderboard
Player Survival Guide // v2.3
01

Controls

W A S D
Move. Protect your arsehole.
Mouse
Camera. Keep your eyes open. Fluff could be anywhere.
Shift
Sprint. Drains stamina. You can't run forever.
Space
Jump. Costs stamina. Serves no real purpose.
E
Interact. Buttons, doors, that's about it.
F
Bark. Lures Fluff to where you barked. Very risky...
P Esc
Pause. Rotherham will wait, unfortunately.

Stamina regenerates after a 2-second delay. Hit zero and you can't sprint at all, forced to walk while it recovers. Manage it carefully. Running dry near Fluff is a death sentence.

02

Choose
Your Dog

Before you hit the streets, you pick your breed. Each dog plays differently. Choose wisely, or don't. It's Rotherham either way.

Border Collie
It thinks it's smarter than you. It probably is.
The all-rounder. No weakness, no real strengths. Pretty solid across the board. Just your run of the mill dog.
Balanced // No Perks, No Penalties
Dalmatian
Fast as fuck. Comes pre-spotted.
The speedster. Can sprint faster but not for as long, and takes slightly longer to recover. Does being taller make it easier to... spot? Haha get it? SPOT!
+ Fastest Sprint Speed
- Lower Stamina
German Shepherd
Built like a brick shithouse.
The endurance pick. Higher stamina but slower than most dogs. Possibly had some military training but that could be a lie. Probably won't help you either.
+ Highest Stamina Pool
- Slower Sprint Speed
Springer Spaniel
Good at jumping, too bad that's a pointless mechanic in this game.
Bouncy. Identical to the Border Collie in every meaningful way, but it can jump higher which costs more stamina. Basically only good if you really like jumping in a game that has no need for a jump mechanic.
+ Highest Jump
- Jump is Useless
Pug
Can barely breathe. Good choice for players that hate themselves.
Hard mode. Genetically inferior in every way in real life and in this game. It can barely fucking breathe. Can't run fast and runs out of puff quicker than any other breed. I guess it's pretty brave so I'll give it that.

No you don't get a bonus for beating the game with it. Stop asking.
- Worst at Everything
Husky
Will not stop making fucking noise.
The Yapper. 20% faster than the average dog with better stamina. Sounds great on paper. The problem? This dog will not shut the fuck up. The moment Fluff spawns, your husky starts yapping non-stop and there is nothing you can do about it. Fluff will find you and kill you almost as soon as he is spawned in. There really is no need for this breed to be in a survival horror game where stealth is the most important mechanic.

You literally cannot win with this dog. It's a meme. You've been warned.
+ 20% Faster + More Stamina
- Permanent Noise
- Impossible to Win

Bravery does nothing, just FYI. I just needed a 4th stat on the thing so I could make it look like Ridge Racer.

03

Rankings

On winning, you're graded based on your time and completion. The game tracks your best time and best rank between sessions.

D Survived
C Decent
B Good
A Great
S Master

There are rumours of a rank beyond S. What it requires is classified. Only the most thorough players will find it.

HIGH SCORES

# NAME TIME GRADE
LOADING...
He's already looking for you.
04

Threats

Fluff
Primary Antagonist

Fluff spawns the moment you collect your first bone. He patrols the estate, checks hiding spots, and guards uncollected bones. He can see you, hear you, and he's learning.

How He Hunts

  • While patrolling, he drifts between bones, hiding spots, and occasionally your general area
  • If he sees you he gives chase immediately
  • If he hears you sprinting nearby, he'll aggressively search for you
  • When searching, his hearing is sharper and his vision sweeps wider
  • If he loses you, he searches for 10 seconds before returning to patrol

Fluff gets faster with every bone you collect. By the time you have 14, his chase speed exceeds your sprint speed. The endgame is a race you cannot win on open ground.

Barking

Press F to bark. Fluff will sprint double time to the sound. Use this to lure him away from bones you need, but he learns. After three fakeouts, he starts ignoring distant barks. Use them wisely.

Weaknesses

  • He's fat, slip between houses to escape
  • Irn-Bru makes him flee in terror for 10 seconds
  • Tanks...
Jamie
Don't Eat His Dinner

If you eat more than one rat, Jamie spawns. He is FAST. He does not stop. He does not give up. If he gets stuck, he clips through fucking walls.

There is no counter to Jamie. Irn-bru will not save you. No hiding spot is safe for long. Triggering Jamie is essentially a death sentence.

Jesse's Tank
The Nuclear Option

A "hidden" button on the edge of the map calls in the French-man and his tank. It drives straight across the estate and eliminates Fluff within seconds. No more stalking, no more chasing. He's gone.

Then the tank turns on you.

How Jesse Hunts You in the Tank

  • Slow and heavy at first. You can outrun it on open ground
  • Heat seeking. Jesse knows where you are
  • If he gets stuck, he'll reverse. If he keeps getting stuck, he will drive through walls
  • You have roughly 100 seconds before he loses his patience

After 100 seconds Jesse goes into RAGE MODE. His tank goes from slow roll to insta kill. There is no outrunning an enraged tank so finish the game before the clock runs out.

Why Bother?

Because the highest ranks require eliminating FLuff and this is the only way. Call in the tank and survive long enough to collect every bone. This is the only path to S rank and beyond. Risk and reward.

???
Random Event

Sometimes, something horrific and unexplainable appears. You can't trigger it. You can't predict it. It won't kill you in-game. But it could kill you in real life if you have a weak constitution.

05

Collectibles

Bones
Your objective. 14 are scattered across the map. The 15th will spawn inside Greggs. Collect all 15 to win.
Irn-Bru
Scottish aura for 10 seconds. Fluff flees from you and your stamina is fully restored. 5 cans hidden on the map.
Rats
Eating one gives a temporary speed boost. Eating a second is guaranteed death by scouser. You've been warned.
Key of Lion
A mysterious collectible. Its purpose is unclear. Finding it is its own reward.
06

The Estate

Rotherham is a compact open world. A fenced-in council estate with narrow alleyways, terraced houses, and just enough cover to survive if you're smart about it.

Greggs

The bakery at the centre of town. Fluff is very protective of this place. Once you collect 14 bones, the final gold bone appears inside. Getting in means getting past whatever is between you and the door.

Fluff's House

Where he spawns. He leaves through the front door after a 2-second delay with a 4-second window where he phases through walls. Don't be nearby when it happens (because there's no animation and it's kinda scuffed).

Alleyways

Narrow gaps between terraced houses. Fluff's sluggish turning makes these your best friend during a chase. Cut corners tight.

The Playground

Open ground near the west side. The swings are bizzarly frozen in place almost as if they're just a random asset someone downloaded and lazily put into the game.

The Pub

South-west of the map. Another patrol point for Fluff. Check it early before he starts guarding the area.

Pump & Dumb Petrol Station

Great prices on Leathal and Non-Leathal Dizzle. Fluff checks here during his patrol routes.

Ruby Hand Car Wash

4.6 stars on Google, any resembalence to real world locations is purely coincidental... Fluff also patrols near here sometimes.

07

Secrets &
Easter Eggs

Rotherham has more going on than bones and dog nonces. Not everything wants to kill you. Explore carefully and you might find a few surprises.

Watson
There are rumours of a tiny button somewhere that spawns an equally tiny man.

He doesn't want to hurt you, but he doesn't really help much either. He's fast, he's enthusiastic, and he has a gift for you. You can bark to scare him off if you change your mind. He never gets tired of visiting.

Jesse's Tank
Somewhere near the edge of the map is a button that changes everything.

Press it and Fluff's reign of terror ends permanently (until you restart the game).

Key of Lion
A mysterious key is hidden on the estate.

This isn't Silent Hill so don't expect it to actually do anything interesting...

Knock Knock
Try knocking on doors. You might hear something or someone familiar.
???

The estate rewards those who are thorough. Your ending stats track more than just bones and time. How much of Rotherham did you really see?

Every second counts. Every bone matters.
08

Survival Tips

  1. Collect bones near the edges of the map first. Fluff starts by heading to town centre.
  2. Don't sprint unless you know where FLuff is. Noise attracts attention and stamina is a precious resource.
  3. Use buildings, cars, and fences as cover. If Fluff can't see you, he can't chase you.
  4. Map out the Irn-Bru locations early and use them strategically for the best run time.
  5. One rat is fine. Two rats is not. The speed buff isn't worth Jamie murdering you to death.
  6. Bark to lure Fluff away from a bone you need, or just to fuck with him.
  7. Watch for Fluff guarding bones. He likes to keep an eye on them.
  8. Collect everything you can before escaping for the best rank.