Survival guide // Classified

Rotherham just got worse

Dog survival horror

You're a dog. You woke up in Rotherham. Collect 15 bones to get strong enough to escape. Avoid Fluff at all costs. He's hunting you.
Whatever you do, don't eat Jamie's dinner.

Player survival guide // v

Controls

W A S D
Move. Protect your arsehole.
Mouse
Look. Fluff could be anywhere.
Shift
Sprint. Drains stamina.
Space
Jump. Costs stamina. Serves no real purpose.
E
Interact. Hide spots, buttons, doors.
F
Bark. Brings Fluff to the sound. Risky.
M
Map. A dot that says you're still in Rotherham.
P Esc
Pause. Rotherham will wait, unfortunately.

Stamina comes back 2 seconds after you stop sprinting. Run dry near Fluff and you're dead.

Horror
Month VI

Horror Month is itssofluffie's yearly Twitch marathon. 22 September to 31 October, horror games all month, live, for Bluebell Wood Children's Hospice. This game is on the list.

Bluebell Wood cares for children and young people with life-limiting conditions. Give if you can. If you can't, watching and sharing the stream still helps.

Player not showing? Watch live on Twitch instead.

Choose
Your Dog

Pick a breed. Each plays differently. It's still Rotherham.

The border collie in the game, side on under a lamp: black with a white chest and legs

Border Collie

It thinks it's smarter than you. It probably is.
The all-rounder. No perks, no penalties. Just a dog.
Balanced // No Perks, No Penalties
The dalmatian in the game, side on under a lamp: white with black spots

Dalmatian

Fast as fuck. Comes pre-spotted.
The speedster. Faster sprint, less stamina, slower to recover. Easier to... spot. Haha get it? SPOT!
+ Fastest Sprint Speed
- Lower Stamina
The German shepherd in the game, side on under a lamp: tan with a black saddle

German Shepherd

Built like a brick shithouse.
The endurance pick. Biggest stamina pool, slowest sprint. Possibly military trained. Probably won't help.
+ Highest Stamina Pool
- Slower Sprint Speed
The springer spaniel in the game, side on under a lamp: white with brown patches and long ears

Springer Spaniel

Good at jumping, too bad that's a pointless mechanic in this game.
Bouncy. A collie that jumps higher, for more stamina, in a game with no use for jumping.
+ Highest Jump
- Jump is Useless
The pug in the game, side on under a lamp: fawn with a dark muzzle

Pug

Can barely breathe. Good choice for players that hate themselves.
Hard mode. Can barely fucking breathe. Slowest sprint, first to run out of puff. Brave, though.

No, you don't get a bonus for winning with it. Stop asking.
- Worst at Everything
The husky in the game, side on under a lamp: white with a grey back and blue eyes

Husky

Will not stop making fucking noise.
The Yapper. 20% faster, more stamina, and it will not shut the fuck up. Fluff hears it the moment he spawns and comes straight for you.

You literally cannot win with this dog. It's a meme.
+ 20% Faster + More Stamina
- Permanent Noise
- Impossible to Win

Bravery does nothing. I needed a 4th stat so it looked like Ridge Racer.

Rankings

Win and you get a grade for your time and what you collected. Your best is remembered.

D Sluggish
C Average
B Competent
A Skilled
S Master

There's a rank above S. What it takes is classified. You'll have to look properly.

NIGHTMARE MODE

The ultimate challenge. Fluff is sharper, faster, and Irn-Bru is weaker. The chapel has been boarded up by Fluff.

And the best part? It's utterly pointless. All you get is a little red skull next to your rank and bragging rights.

He's already looking for you.

Threats

Fluff

Primary Antagonist

Fluff spawns when you take your first bone. He patrols the estate, checks hiding spots and guards the bones you haven't got. He sees, he hears, and he learns.

Hiding

Five spots: a drainage pipe by the canal, a pallet den by the railway, the kegs behind the pub, the boxes at the petrol station, under a caravan. Walk in, press E, keep quiet. Use one too often, or hide while he's close, and he learns it: he sniffs round it and drags you out. On Nightmare your stamina won't refill while he can see you.

How He Hunts

  • Sees you: chases
  • Hears you sprint: searches, with sharper ears and a wider sweep
  • Loses you: about 12 seconds of looking, then back on patrol

He gets faster with every bone. Past seven he outruns most breeds' sprint.

Barking

F barks and he sprints to the sound. Lure him off a bone you need, but after three fakeouts he stops falling for distant ones.

Weaknesses

  • He's fat. Slip between houses to lose him
  • Irn-Bru makes him flee for 20 seconds. 10 in Nightmare
  • Tanks...

Jamie

Don't Eat His Dinner

Eat a second rat and Jamie spawns. He is FAST, he does not stop, and if he gets stuck he clips through fucking walls.

Irn-Bru won't save you and no hiding spot holds him long. Once he's out, you're as good as dead.

Jesse's Tank

The Nuclear Option

A "hidden" button at the edge of the map calls in the Frenchman and his tank. It takes Fluff out in seconds. Then it turns on you.

  • Slow at first. You can outrun it in the open
  • Jesse always knows where you are
  • Stuck, he reverses. Still stuck, he drives through walls

After 90 seconds he goes into RAGE MODE and the tank is far too fast to outrun. Finish before then.

Why Bother?

The top ranks need Fluff gone, and the tank is the only way. It also changes who's waiting at the fence.

???

Random Event

Now and then something horrific turns up. You can't trigger it or predict it. It won't kill you in the game. In real life, no promises.

Collectibles

Bones

14 on the map, the 15th in Greggs. All 15 to win.

Irn-Bru

20 seconds of Scottish aura: Fluff flees and your stamina refills. 5 cans.

Rats

One is a 10 second speed boost. Two is death by scouser.

Key of Lion

It doesn't open anything. You still need it for the top ranks.

The Estate

One fenced-in council estate: terraces, ginnels and just enough cover.

Greggs

Centre of town. The last bone appears inside once you have 14. The doors bong when they open, and Fluff hears it.

Fluff's House

Where he spawns. Take your first bone and the door opens. Don't be on his street.

Alleyways

Fluff turns like a bus. Cut corners tight.

Pump & Dumb Petrol Station

Great prices on Lethal and Non-Lethal Dizzle. On Fluff's patrol.

Ruby Hand Car Wash

4.6 stars on Google. Any resemblance to real places is coincidental.

The Canal

North edge. Step off the towpath and the run ends. Nobody pushes you in. You'll do it yourself, and the game will say so.

The Fence

Chain-link round the whole estate. One dog-sized hole at the rec ground, once you have all 15.

The Chapel

Railings, a yard and a gate someone left open. Cut through when he's behind you.

Secrets &
Easter Eggs

Not everything here wants to kill you. Have a look round.

Watson

Somewhere there's a tiny button that spawns an equally tiny man.

Fast, keen, bearing a gift, and he never tires of visiting. Bark to send him off.

Jesse's Tank

There's a button near the edge of the map you probably shouldn't press.

Press it and Fluff's reign is over (until you restart).

Key of Lion

There's a key hidden somewhere on the estate.

This isn't Silent Hill. It doesn't do anything interesting.

Knock Knock

Try knocking on doors. You might hear something or someone familiar.

???

Your end-of-run stats track more than bones and time. How much of Rotherham did you actually see?

Fifteen bones. One hole in the fence.